Timeline for What are all of the priority missions needed to complete the game?
Current License: CC BY-SA 3.0
28 events
when toggle format | what | by | license | comment | |
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Nov 2, 2012 at 21:20 | vote | accept | enneract | ||
Oct 16, 2012 at 19:17 | comment | added | kotekzot | @enneract you mean little warning apart from the massive red message that says "this is the point of no return, abandon all hope ye who enter here"? | |
Oct 16, 2012 at 17:35 | review | Close votes | |||
Oct 16, 2012 at 20:43 | |||||
Oct 16, 2012 at 17:15 | history | reopened |
user27134 Frank Sterno GnomeSlice l I |
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Oct 16, 2012 at 16:58 | comment | added | Sterno | @Jaydles In-game, the word PRIORITY appears next to these "essential" missions, research items, and facilities. | |
Oct 16, 2012 at 16:54 | history | edited | Sterno | CC BY-SA 3.0 |
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Oct 15, 2012 at 13:11 | history | closed |
user9983 ChrisF user27134 fredley Krazer |
not constructive | |
Oct 13, 2012 at 17:32 | answer | added | Shykin | timeline score: 19 | |
Oct 12, 2012 at 20:05 | comment | added | Jaydles | I think your use of "priority" may be misplaced. I'm not an xcom expert, but my search seems to associate that term with ME3, but not XCOM. (If that's right, someone should edit to, "How many missions are there, on average, after the assault on the alien base"?) The following link seems to suggest that you just did the first of 3 fairly standardized levels, with the others being randomized to some degree: ign.com/wikis/xcom-enemy-unknown/Essential_Missions | |
Oct 12, 2012 at 20:01 | comment | added | Frank | No worries! Welcome to Arqade! | |
Oct 12, 2012 at 19:53 | comment | added | enneract | It does. Thanks for compensating for noobness, as I'm relatively unfamiliar with conventions here. | |
Oct 12, 2012 at 19:51 | comment | added | Frank | I've edited it to be clearer. Hopefully that works for you. | |
Oct 12, 2012 at 19:49 | history | edited | Frank | CC BY-SA 3.0 |
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Oct 12, 2012 at 19:47 | comment | added | enneract | what yx said, exactly what yx said. I'm afraid I don't know how to edit my original post to add clarification in a way that won't get it reverted, however. | |
Oct 12, 2012 at 19:42 | comment | added | Shykin | You know it still is kinda open ended since for XCOM you could blaze through several major event turns and spend all day on one objective. You kind of set your own pace. I guess if you consider each story mission a part, then you could be like 4/8 story objectives or something. | |
Oct 12, 2012 at 19:42 | review | Close votes | |||
Oct 15, 2012 at 13:11 | |||||
Oct 12, 2012 at 19:42 | comment | added | l I | its probably more reasonable to ask how many more priority missions are there after the alien base mission. | |
Oct 12, 2012 at 19:41 | answer | added | Donnniegoat | timeline score: 2 | |
Oct 12, 2012 at 19:41 | comment | added | enneract | I dislike the ending appearing with little warning. | |
Oct 12, 2012 at 19:40 | comment | added | Frank | Why do you want to know this? Will knowing how close to the end of the game you are impact how you play? Or are you just wanting to know how close to the end you are? | |
Oct 12, 2012 at 19:39 | history | edited | Frank | CC BY-SA 3.0 |
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Oct 12, 2012 at 19:38 | comment | added | enneract | As in, what approximate percentage of the storyline has been completed by that point. | |
Oct 12, 2012 at 19:37 | history | edited | enneract | CC BY-SA 3.0 |
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Oct 12, 2012 at 19:36 | comment | added | Shykin | I assume you mean how long it is time-wise for one playthrough from where you are. Probably mention something concrete like "How many hours". | |
S Oct 12, 2012 at 19:32 | review | Low quality posts | |||
Oct 12, 2012 at 19:52 | |||||
S Oct 12, 2012 at 19:32 | review | First posts | |||
Oct 12, 2012 at 20:04 | |||||
Oct 12, 2012 at 19:31 | comment | added | Frank | Storywise? Gameplaywise? Heck, distancewise? Why do you want to know how close to the end of the game you are? | |
Oct 12, 2012 at 19:28 | history | asked | enneract | CC BY-SA 3.0 |