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Martin Sojka
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Start a new game in the "Legends" mode. This allows you to export a multitude of detailed information about the world, among them detailed maps using the [d] key. The options "Elevations including lake and ocean floors" and "Elevations respecting water level" both produce heightmaps of the world while the other options allow you to export a texture to match it.

enter image description here enter image description here

The graphics are exported into the base Dwarf Fortress directory (the same one where DwarfFortress.exeresides), under the names ...

  • world_graphic-el-region name-some numbers.bmp for the "elevation including lake and ocean floors" map
  • world_graphic-elw-region name-some numbers.bmp for the "elevation respecting water level" map

For the highest size region (257x257), they are 4112x4112px in size. They look like this, scaled down (in order: with lake/ocean floors, with water level):

enter image description here enter image description here

Start a new game in the "Legends" mode. This allows you to export a multitude of detailed information about the world, among them detailed maps using the [d] key. The options "Elevations including lake and ocean floors" and "Elevations respecting water level" both produce heightmaps of the world while the other options allow you to export a texture to match it.

Start a new game in the "Legends" mode. This allows you to export a multitude of detailed information about the world, among them detailed maps using the [d] key. The options "Elevations including lake and ocean floors" and "Elevations respecting water level" both produce heightmaps of the world while the other options allow you to export a texture to match it.

enter image description here enter image description here

The graphics are exported into the base Dwarf Fortress directory (the same one where DwarfFortress.exeresides), under the names ...

  • world_graphic-el-region name-some numbers.bmp for the "elevation including lake and ocean floors" map
  • world_graphic-elw-region name-some numbers.bmp for the "elevation respecting water level" map

For the highest size region (257x257), they are 4112x4112px in size. They look like this, scaled down (in order: with lake/ocean floors, with water level):

enter image description here enter image description here

Source Link
Martin Sojka
  • 4.3k
  • 2
  • 30
  • 44

Start a new game in the "Legends" mode. This allows you to export a multitude of detailed information about the world, among them detailed maps using the [d] key. The options "Elevations including lake and ocean floors" and "Elevations respecting water level" both produce heightmaps of the world while the other options allow you to export a texture to match it.