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Oct 30, 2012 at 16:31 comment added Alex Where is there a contradiction? If you're interpreting the bit where it says "players do less damage to monsters" as player scaling, well, it doesn't matter whether monsters or players are scaled, does it? End result is the same.
Oct 30, 2012 at 16:26 vote accept PedroJack
Oct 30, 2012 at 16:21 history edited deadly CC BY-SA 3.0
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Oct 30, 2012 at 16:12 comment added deadly Unfortunate that two pages on the same wiki contradict each other then, but it does seem that mob scaling is correct over player scaling.
Oct 30, 2012 at 15:39 comment added Alex that sounds right - this wiki page supports that
Oct 30, 2012 at 15:21 comment added deadly An anonymous user suggested an edit that implied that monsters scale but players don't. Does any source support that?
Oct 30, 2012 at 15:06 review Suggested edits
Oct 30, 2012 at 15:19
Oct 25, 2012 at 15:49 comment added Alex Instanced loot is one of the best things about the multiplayer! No treading on each others' toes, especially with >2 players. Just pick up EVERYTHING. Then sell it. Thanks, Mr Slinkyboots the ferret!
Oct 25, 2012 at 12:30 history answered deadly CC BY-SA 3.0