Timeline for How many trade offers can a villager have?
Current License: CC BY-SA 3.0
10 events
when toggle format | what | by | license | comment | |
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Oct 13, 2013 at 23:24 | answer | added | CrazyCasta | timeline score: 0 | |
Mar 27, 2013 at 15:43 | history | protected | CommunityBot | ||
Dec 14, 2012 at 19:39 | history | edited | SevenSidedDie | CC BY-SA 3.0 |
copyedit, clarify that the OP is looking to see if anyone has *already* figured this out and confirmed it in survival
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Nov 9, 2012 at 7:37 | vote | accept | w1nger1 | ||
Nov 8, 2012 at 15:57 | answer | added | gnovice | timeline score: 12 | |
Oct 30, 2012 at 3:12 | comment | added | w1nger1 | That's the whole point of asking question here, because someone might have already done some thorough testing. | |
Oct 29, 2012 at 22:43 | comment | added | user28379 | Well, seeing as you have only tried with one villager, you should do this with multiple ones. To organize, you make want to put them in a hole that they cannot get out of, and order them by color robes, since there are a lot of variables to test. | |
Oct 29, 2012 at 12:28 | comment | added | w1nger1 | Nope, I have only did some testing on one villager on Creative Mode, I think the trading mechanism works the same in Creative and Survival, please correct me if I'm wrong. | |
Oct 29, 2012 at 11:54 | comment | added | user28379 | Have you tried testing in survival too? And how many villagers did you test with? | |
Oct 29, 2012 at 4:55 | history | asked | w1nger1 | CC BY-SA 3.0 |