Timeline for Witch spawn areas for already generated worlds in Minecraft?
Current License: CC BY-SA 3.0
12 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Feb 1, 2013 at 15:14 | answer | added | user41807 | timeline score: -1 | |
Nov 13, 2012 at 15:47 | vote | accept | John | ||
Nov 13, 2012 at 8:29 | comment | added | w1nger1 | @Ender If you are looking to bring buildings and items to a new map. No you can't do that in game, you need a 3rd party program to do that. | |
Nov 13, 2012 at 8:21 | comment | added | w1nger1 | @John This is how the Minecraft map generate mechanism works. It will not alter anything that is already generated. | |
Nov 12, 2012 at 17:01 | answer | added | user28379 | timeline score: 6 | |
Nov 12, 2012 at 16:59 | comment | added | user28379 | @Ender no, it does not. As stated above, the world generator will create a new map with the same seed, so there are going to be swamp huts in your new save. Your old stuff will still be in your old save, untouched. | |
Nov 12, 2012 at 13:45 | comment | added | John | @w1nger1 do you have a reference for that? I've read inconclusive reports on this. | |
Nov 12, 2012 at 11:52 | comment | added | Ender | @JeffreyLin does doing such a thing erase anything I've done to my world? | |
Nov 12, 2012 at 11:44 | answer | added | Andalur | timeline score: 2 | |
Nov 12, 2012 at 3:26 | comment | added | user28379 | Are there any swamp huts there? If yes, then witches will spawn there. If not, you could go to single-player, select the world, and then press re-generate to re-generate the world again (as a different save). This will use the same seed, so the swamp huts will be there in the re-generated world save. | |
Nov 12, 2012 at 3:24 | comment | added | w1nger1 | If the swap areas is generated before the update, then no, witch will not spawn. | |
Nov 12, 2012 at 1:49 | history | asked | John | CC BY-SA 3.0 |