Timeline for What is DI and how does it affect me?
Current License: CC BY-SA 2.5
6 events
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Jun 15, 2020 at 8:59 | history | edited | CommunityBot |
Commonmark migration
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Apr 13, 2017 at 12:09 | history | edited | CommunityBot |
replaced http://gaming.stackexchange.com/ with https://gaming.stackexchange.com/
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Dec 9, 2011 at 10:01 | comment | added | Bringer128 | It's worth noting that, while common wisdom does state Good DI is always at 90 degrees, 90 degree DI is not always correct. The correct advice is to get an angle that puts your character as close as possible to the corner of the stage. This matters in cases where you are hit across the stage by a powerful, mostly horizontal attack, yet 90 degree DI will let you die off the top of the stage. | |
Oct 23, 2010 at 16:41 | vote | accept | Mana | ||
Oct 23, 2010 at 5:12 | history | edited | Mana | CC BY-SA 2.5 |
Fixed some oversights in grammar/spelling.
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Oct 23, 2010 at 4:01 | history | answered | Mana | CC BY-SA 2.5 |