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The Chryssalid run distance in the ini file is 20. This translates into 13 squares of straight line travel for a half-move. See the detailed answer to the "What do distance units mean?""What do distance units mean?" question.

A basic soldier moves 15 squares in a straight line during a full move. Given a Chryssalid standing next to a soldier and a clear straight run in the opposite direction, the soldier should be able to full move out of range of the alien's half move, making the alien unable to melee this turn. The alien would have to full move and attack, which it can't do.


Also note: Chryssalids ignore cover. They do not seek it. They do not use it. Their attacks ignore it. Your soldiers can better support each other by also ignoring cover to get closer together.

The Chryssalid run distance in the ini file is 20. This translates into 13 squares of straight line travel for a half-move. See the detailed answer to the "What do distance units mean?" question.

A basic soldier moves 15 squares in a straight line during a full move. Given a Chryssalid standing next to a soldier and a clear straight run in the opposite direction, the soldier should be able to full move out of range of the alien's half move, making the alien unable to melee this turn. The alien would have to full move and attack, which it can't do.


Also note: Chryssalids ignore cover. They do not seek it. They do not use it. Their attacks ignore it. Your soldiers can better support each other by also ignoring cover to get closer together.

The Chryssalid run distance in the ini file is 20. This translates into 13 squares of straight line travel for a half-move. See the detailed answer to the "What do distance units mean?" question.

A basic soldier moves 15 squares in a straight line during a full move. Given a Chryssalid standing next to a soldier and a clear straight run in the opposite direction, the soldier should be able to full move out of range of the alien's half move, making the alien unable to melee this turn. The alien would have to full move and attack, which it can't do.


Also note: Chryssalids ignore cover. They do not seek it. They do not use it. Their attacks ignore it. Your soldiers can better support each other by also ignoring cover to get closer together.

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au revoir
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The ChrysalidChryssalid run distance in the ini file is 20. This translates into 13 squares of straight line travel for a half-move.   See the detailed answer to the what-do-distance-units-mean"What do distance units mean?" question.

A basic soldier moves 15 squares in a straight line during a full move. Given a ChrysalidChryssalid standing next to a soldier and a clear straight run in the opposite direction, the soldier should be able to full move out of range of the alien's half move, making the alien unable to melee this turn. The alien would have to full move and attack, which it can't do.


Also note: ChrysalidsChryssalids ignore cover. They do not seek it. They do not use it. Their attacks ignore it. Your soldiers can better support each other by also ignoring cover to get closer together.

The Chrysalid run distance in the ini file is 20. This translates into 13 squares of straight line travel for a half-move.  what-do-distance-units-mean?

A basic soldier moves 15 squares in a straight line during a full move. Given a Chrysalid standing next to a soldier and a clear straight run in the opposite direction, the soldier should be able to full move out of range of the alien's half move, making the alien unable to melee this turn. The alien would have to full move and attack, which it can't do.


Also note: Chrysalids ignore cover. They do not seek it. They do not use it. Their attacks ignore it. Your soldiers can better support each other by also ignoring cover to get closer together.

The Chryssalid run distance in the ini file is 20. This translates into 13 squares of straight line travel for a half-move. See the detailed answer to the "What do distance units mean?" question.

A basic soldier moves 15 squares in a straight line during a full move. Given a Chryssalid standing next to a soldier and a clear straight run in the opposite direction, the soldier should be able to full move out of range of the alien's half move, making the alien unable to melee this turn. The alien would have to full move and attack, which it can't do.


Also note: Chryssalids ignore cover. They do not seek it. They do not use it. Their attacks ignore it. Your soldiers can better support each other by also ignoring cover to get closer together.

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Amy B
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The Chrysalid run distance in the ini file is 20. This translates into 13 squares of straight line travel for a half-move. what-do-distance-units-mean?

A basic soldier moves 15 squares in a straight line during a full move. Given a Chrysalid standing next to a soldier and a clear straight run in the opposite direction, the soldier should be able to full move out of range of the alien's half move, making the alien unable to melee this turn. The alien would have to full move and attack, which it can't do.


Also note: Chrysalids ignore cover. They do not seek it. They do not use it. Their attacks ignore it. Your soldiers can better support each other by also ignoring cover to get closer together.