I checked out all tooltips in the game and their official website. Since FTL did not come with a manual I have no clue here. I know that they have something to do with recharge rates and percentages but I can't find anything specific about it.
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Are you asking for specific percentages, or just what areas they improve?– FrankCommented Oct 11, 2012 at 16:59
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I edited my question.– Adam AroldCommented Oct 11, 2012 at 17:06
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4Float your mouse over a crew member's name, then over the skill they've trained. That will show the current benefits they're providing.– Hand-E-FoodCommented Oct 11, 2012 at 21:58
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1 Answer
It varies from system to system as follows ("manned" or 0 level/1 level/2 level)
- Engines - increases evasion 5%/7%/10%.
- Shields - increases recharge rate 10%/20%/29%
- Weapons - reduced charge time 10%/15%/19%
- Piloting - increase evasion 5%/7%/10%. Also, with no pilot and no auto-pilot you get 0% evasion regardless of the level/power of engines!
- Melee - increases combat damage, 0/10%/20%
- Repair - increases repair speed 0/10%?/20%?? (seems likely)
Source here, and also from help in the comments.
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Also, repair - decrease time 0%/10%/? (never got anyone up that high). Commented Oct 11, 2012 at 21:41
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@Allen - do you know if it's 10% at level 1? I've never seen hard numbers. Forgot to mention repair, will add.– peacedogCommented Oct 12, 2012 at 0:41
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That's my recollection, but I'm at work right now and can't look to confirm. Will update. Commented Oct 12, 2012 at 14:40
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Update: one-star melee is +10% damage according to the tooltip. Commented Oct 13, 2012 at 0:48
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