On a SMP server that I play, there's been some raids by other players to grab my stuff, and occasionally killing me and taking my inventory. So, I'd like to make some traps for them the next time they come in. What's the best way to make a trap for them?
Attributes I'd like would be
Simple: Although I likely have enough redstone dust and such to make a complex trap, I'd prefer a design I'm unlikely to mess up, as I've blown myself up before trying to make a TNT-related trap.
Inescapable: Well, this goes without saying. I suppose anything can be escaped/avoided with the right foreknowledge and equipment, but I'd like something they're nearly certain to fall into. That said, I'd prefer it if the trap wasn't something I could accidentally kill myself with as I go around my house.
Finally, I'd like a trap that doesn't destroy all the equipment along with the enemy player, is it would be nice to loot their diamond swords instead of burning them. (Although, I'd be fine with some lava traps as a last line of defense if they avoid everything else.)
To clarify, in the servers I mainly play on, it's usually just default gameplay, as abusing admin powers to raid is not allowed. So assume the enemy players have the best possible equipment (diamond pickaxes, swords, armor, bows, TNT, water/lava blocks, etc.), but no admin ability.