I have attacks that "chill" enemies and I have stuff that triggers when I hit a "slowed" enemy. Do chilled enemies count as "slow"? And what if I have the passive that says "chilled enemies are slowed 10% more", will it then count as slowed?
1 Answer
"Chilled" and "Slowed" are different status effects. (To be clear, "Slowed" wasn't in the beta but does appear capitalized as a status effect on legendary affixes.) So it is possible to be "Slowed" without being "Chilled" but all "Chilled" include some version of slowdown, as both reduce Movement Speed.
If it isn't being invoked as a proper noun ("slowed" not "Slowed"), your example would mean that any Movement Speed decreases are exacerbated by 10%.
slowed
if something applies theslowed
condition to it", so I expectchilled
to not automatically meanslowed
, especially since the game does have other things that do applyslowed
directly. But on the other hand some places in the game, like that "slowed 10% MORE" I mentioned, suggest otherwise - hence this question.