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As you know, pyros have the ability to airblast, or push things away with a jet of compressed air for 20 ammo. You might not know that sometimes you can apparently use a jet of compressed air to suck fleeing spies into the Pyro.

What's going on? Is airblast behaviour wonky if a player is too close to the pyro? Is the pyro just airblasting me obliquely into a wall and somehow the game won't push me back if that happens? Is it just netcode wonkyness? How do I get out of this situation?

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    In all my TF2 playing I've never seen or heard of this. Airblast should never pull you towards the pyro. Can you describe the situation in more detail? Commented Aug 6, 2013 at 16:05
  • It might just be the case that: while they are in the air, they lose a lot of the forward speed they could achieve from walking.
    – Colin D
    Commented Aug 6, 2013 at 18:31
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    1000 hours of Pyro and the only things I've pulled towards myself with airblast are rockets and pills, not enemy players...
    – BoltClock
    Commented Aug 7, 2013 at 4:24
  • @the I'll try and record demos of it
    – badp
    Commented Aug 7, 2013 at 8:19
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    @sommerjj I have witnessed events similar to what badp describes. Often times as scout when I am jumping to get away from a pyro and he airblasts my scout seems to get stuck mid-air instead of going forward like normal. Commented Aug 7, 2013 at 16:06

3 Answers 3

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Pyros do not have the capability to "air suck". However, if the spy cooperates/is disoriented, you can airblast them straight up into the air while you're running forward. This would give the illusion that they're being sucked toward you.

Part of TF2 physics is a concept called air strafing. It's commonly and most obvious with rocket jumping soldiers and sticky jumping demos, however can also be done with airblasts. If a spy attempts to air strafe when you airblast him, he can successfully stay pretty much in place. Since your airblast does not receive extra force moving forward, it can appear as though you're sucking them towards you.

Air strafing is a common tactic to avoid getting airblasted off a cliff. Instead of holding W, hold A or D while facing parallel to the cliff.

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Another thing that might be happening, if you're not being lifted into the air, is that Pyros have the ability to airblast you into the ground, which will temporarily hold you in place long enough for them to catch up and burn you to a crisp.

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Some servers allow the users to cheat if they contribute, I have noticed the airsuck thing too in Skial servers. To avoid this kind of things play on better servers

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