There are 12 Natural Wonders in the game.
The discovery of a natural wonder gives Scouts bonus experience. Natural Wonders also give an adjacency bonus to Holy Site Districts in which all adjacent tiles receive +2 Appeal.
Cliffs of Dover
It appears with Cliffs adjacent to water and provides a bonus of +3 Culture and +2 Gold.
Crater Lake
It appears as a Lake and provides a bonus of +1 Science and +4 faith.
Dead Sea
It appears as a Lake and provides +2 Faith and +2 Culture. Additionally Units heal completely if rest and heal for one turn adjacent to the Dead Sea.
Galapagos Island
It appears on Coastal Terrain and provides +2 Science to each adjacent Tile.
The Great Barrier Reef
The Reef provides a bonus of +3 Food and +2 Science.
Mount Kilimanjaro
It appears as a Mountain and provides a bonus of +2 Food to each adjacent Tile.
Mount Everest
It appears as a Mountain and provides a bonus of +1 Faith to each adjacent Tile. Additionally Missionaries, Inquisitors, and Apostles who move next to Mount Everest will ignore Hills movement cost for the rest of the game.
Pantanal
It appears as Marsh and provides +2 Food and +2 Culture.
Piopiotahi
Provides a bonus of +1 Culture and +1 Gold to each adjacent Tile.
Torres Del Paine
Doubles the bonus yield of each adjacent Tiles.
Tsingy De Bemaraha
Provides a bonus of +1 Culture and +1 Science to each adjacent Tile.
Yosemite
Provides a bonus of +1 Gold and +1 Science to each adjacent Tile.
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