In Civ 6, what are the benefits from each additional point of population in a city?
I know the two most obvious ones: The number of districts you can construct goes up at certain intervals, and each population point means 1 more worker in the fields or in districts.
There are more subtle benefits, for example each city directly generates a small amount of culture and production based on its population.
That said, in general growing a large city for the sake of a large city seems rather pointless. It seems like you only truly benefit from a huge city if you later focus it on unit production, culture, science, etc depending on your victory goals, by tweaking the production priorities. But I could be wrong, hence the question.