What has changed between the 1.8 prereleases, and the new, actual release?
1 Answer
Jens and Notch fixed a ton of bugs between the pre-release and the release, including:
- SSP chunk memory leak
- Mineshaft density (half now)
- Increased stronghold count to 3 per map instead of one
- Furnace tile entity crash
- Crafting bench ghost items
- Vines (and leaves) crash in nether
- Use item animation in SMP (blocking and eating)
- Blocking in SMP
- Sprinting with right-click or sneaking
- Added some blocks to creative mode
- Fixed dropping items
- Nothing can be eaten in creative mode
- Enderman client-side problems
- Chicken and cow drop burned food
- Squids drop exp
- 1.7 worlds should get structures
- Farmlands rejecting melon and pumpkin seeds
- Bonemeal on melons and pumpkins
- Bonemeal on mushroom only works on dirt or grass
- Added item drops for cracked and mossy smooth stone brick
- Adjusted fog strength at low positions
Changes reported by Jens on Twitter:
- Fixed experience orb excessive spawning bug in SMP
- Made cave spider poison scale with difficulty
- Nerfed sprinting speed
- Fog toggle key 'F' re-added, then removed, then re-added again as 'F3' + 'F'
- Fixed crash when adding too many items to a double-chest in SMP
Changes reported by Notch on Twitter:
- "Tweaked" Endermen (this potentially refers to the change in eye color and particle effect for Endermen in the final release)
- Fixed issue with holding down right-click to place multiple blocks
- Nerfed vine growth
- Two unnamed fixes and two unnamed tweaks