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Geometry Dash has a move speed bug. Geometry Dash move speed is changing automatically, and I think it is a bug. Can I fix this bug?

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2 Answers 2

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What you are experiencing is not a bug and can be easily fixed. Go to the Options and disable 'Smooth Fix' (if you are playing the Steam version, it should be under 'Advanced Video Options').

This setting slows down the game instead of dropping framerate. I personally also like disabling it and playing with lower framerate, since Smooth Fix adds inconsistency to timing and offsets the soundtrack.

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  • Sorry, I mean move speed. not game speed. But thank you for this answer.
    – Arian
    Commented Aug 27, 2020 at 19:47
  • Sorry about that. The only way of changing the move speed that i can think of is by speed portals, but I don't think that's what you had in mind.
    – Quijibo
    Commented Aug 28, 2020 at 8:21
  • Ok. No problem. I think we cannot fix this bug.
    – Arian
    Commented Aug 28, 2020 at 10:15
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If im right, you are telling about player x-speed change, while playing long levels? If so, that's impossible to fix right now, cuz that's the bug in the game/code itself. The cause of this is unconsistency in sum of numbers. Example: 1+1=2 is wrong, but 1+1=2.0000000001612 is right, and by progressing in the level further, it's unconsistency grows bigger and bigger. If you wan't to know more about this, just watch this video "GEOMETRY DASH MECHANICS 1/2" it's in russian, but has english subtitles, so no worries

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  • This seems to be a completely different thing: how does this change speed, and why would 1+1 be something slightly larger than 2? If the video explains this, please relay that information to your answer.
    – Joachim
    Commented May 31, 2023 at 11:30
  • As it’s currently written, your answer is unclear. Please edit to add additional details that will help others understand how this addresses the question asked. You can find more information on how to write good answers in the help center.
    – Community Bot
    Commented May 31, 2023 at 15:24

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