Finally playing Skyrim again after 6+ years!
I recall on my last character I only leveled up stamina, because I learned the hard way, on a different character, that for any mage/stealth character health and magicka are somewhat useless late game. Why?
My last character had:
100 Magicka, 100 Health, 680 Stamina
Short Explanation:
Spells do not cost anything late game, because of enchanting. Additionally, high-tier spells like paralyze, invisibility, and calm used in combination with stealth make it pretty uncommon for you to ever get hit. Also, there is some fun-aspect to playing on 100 health for a mage/stealth build.
Now, what about stamina? Why is it useful. My argument begs the question, "why not enchant armor with fortify stamina, and put some points into magicka and health instead?"
Keep in-mind the late-game question is what to enchant your armor with, right? What is most efficient. For example, if you put some points into magicka, maybe you can enchant your armor with something besides magicka reduction.
Issue with Magicka:
Unfortunately, infinite-magicka > lots-of-magicka. Even if you put some perks into magicka, you'll likely end up wanting to use some enchanted magic reduction armor, so that enchantment slot will still be used even if you put a good amount of points into magicka. You cannot enchant infinite fortify stamina. Additionally, the amount is lackluster.
Issue with Health:
As discussed in the short explanation, for any late-game mage/stealth build you'll rarely get hit. At least 100 health gives the enemies a fighting chance.
Benefit of Stamina:
High stamina is convenient for getting places faster and carrying lots of items. Saves you time and money. It is extremely convenient to have 700+ stamina. You have almost total freedom to run around and carry whatever you want. You'll also level up things like alchemy faster.
In conclusion – I am not saying high stamina is great or OP. I am saying that magicka and health are somewhat useless, and stamina is at least highly convenient.
Does anyone have a counter point to this? Were there any changes to Special Edition that make health and magicka more viable? Last time I played was before special edition.
P.S. Playing on legendary difficulty if relevant.