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Dead Cells has stat boosters called Scrolls of Power, which allow you to upgrade one out of two/three stats (depending on the type of Scroll you find).

scroll selection

As you can see in the image, they might say something like “+70% health”. However, if you never choose one Scroll type (let’s say Survival), then choose it much later when your health is ~10,000, you won’t suddenly gain ~7,000 health. You’ll gain a lot, yes, but nowhere near that much.

So how exactly does health scale with Scrolls of Power?

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  • It should give you 7k though, as that is 70% of your 10k HP.
    – matszwecja
    Commented Oct 14 at 13:57
  • @matszwecja That’s not how health scaling works (in this game anyway). Commented Oct 14 at 17:11
  • Do you have specific values proving that it does not work that way?
    – matszwecja
    Commented Oct 16 at 12:26
  • @matszwecja The below answer by pinckerman, which sources the Dead Cells wiki. Commented Oct 16 at 14:21
  • Quote from Dead Cells wiki: "The Survival stat is the largest factor in determining the size of the player's health pool (gives 70% extra health for second Survival level)." pinckerman's answer does not contradict that.
    – matszwecja
    Commented Oct 16 at 14:30

1 Answer 1

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To determine the player's max health, the player's base health (100) is multiplied by 3 separate values, which rely on the current level of Brutality, Tactics, and Survival that the player currently has. Each color grants a different relative percentage of health increase:

  • Survival: the highest upgrade, adds ~70HP for each upgrade
  • Brutality: adds 65% for second Brutality level and then less, up until 35 levels
  • Tactics: the lowest upgrade, adds 50% for second Tactics level and then less, up until 25 levels

The complete multipliers are available at this Dead Cells wiki page

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