5

If you take a generic game and change resolution to 640 x 480, 1280 x 1024 and 1920 x 1080 respectively, how heavily would this affect performance?

Is resolution an important factor or rather neglectible when trying to find perfect settings for a non-high-end graphics-card?

2 Answers 2

5

It is (after switching AA off) the most important setting: doubling your resolution requires four times as many pixels to be updated per frame. So, as a rough estimate, by decreasing your resolution for a factor 1/f, your framerate can increase up to f².

1
  • Thank you for this answer. It helped me a lot to understand how graphics card work.
    – MechMK1
    Commented Jul 1, 2012 at 11:52
1

You can actually answer that yourself. A graphics card has to calculate the value for every pixel from a series of functions.

Every resolution defines the available pixels on the screen (e.g. 640*480 = 307200). As the each resolution grows in both dimensions (width and height or x and y) this is a quadratic (x^2) function that grows faster than linear.

There are still other factors to consider, but the count of pixels is a very important factor for how fast your graphics card can calculate 1 frame.

3
  • 1
    With cubic I assume you mean square? And exponentially is an entirely different thing. Please be a bit more precise...
    – Zommuter
    Commented Jul 1, 2012 at 14:06
  • The word is quadratic. ;) Commented Jul 1, 2012 at 16:50
  • I didn't notice your edit earlier, sorry. I took back my downvote. @Jeff I stand corrected :-7
    – Zommuter
    Commented Jul 26, 2012 at 19:18

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service and acknowledge you have read our privacy policy.

Not the answer you're looking for? Browse other questions tagged or ask your own question.