I was wondering if there is a way to take a squid mob from the ocean, and somehow transport it inland to my main base. I think it would look really awesome if I had a few squid in a tank just outside my house. Problem is, the house is uphill compared with the ocean, and a good 300 blocks or so away. Anybody have ideas or techniques to get them uphill? Thanks

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    Pushing it through a canal might work. Even the uphill is no problem if you can get it into a tank which you start to fill with gravel (or something) from the bottom up. – Bobby Jan 10 '13 at 22:12
  • if you have mods use the portal gun or gravity gun, mystcraft can also shorten the distance – ratchet freak Jan 10 '13 at 22:22
  • @ratchetfreak why not just use some creative mode or something, then? – ver Jan 11 '13 at 7:44
  • @ver don't equate mods with creative mode, most mods I'm familiar with actually add more challenge to the game – ratchet freak Jan 11 '13 at 11:43
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    @ratchetfreak Exactly my point; I'm not 'equating' them. If you want to play some specific version of MC [i.e. vanilla], except you want to have a squid in a pond on a hill, it's a bit of an overkill to install mods. It might be better to just use what's already there and be done with it. – ver Jan 11 '13 at 11:45

Squid spawn in water between level 46 and 62 inclusive.

So you could just build a tank, make it really tall, fill it with water, then unbuild it to the right hight once a squid spawns.

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  • This would actually work, brilliant. – Marco Geertsma Apr 3 '13 at 13:04

Squids now die in a matter of seconds out of water, so I expect the practical answer is "no" without mods. Also, they despawn regularly, so even if you get them into the tank, they won't be there later.

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  • Are you sure they despawn? They are passive mobs. – ChargingPun Jan 11 '13 at 16:07
  • @ChargingPun Yep. They're the only passive mob that still despawns. – SevenSidedDie Jan 11 '13 at 16:26

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