2

I would like to modify the start bias values for the Dutch in Civilization 5 Gods and Kings however I cannot find the path to the XML file that determines the start bias.

Usually the XML file for each civ would be located at:

C:\Program Files (x86)\Steam\SteamApps\common\sid meier's civilization v\assets\DLC\DLC_02\Gameplay\XML\CIV5Civilization_ ...

however I cannot seem to find the dutch XML file! I understand the risks inherent to modding so I will create a copy of any modded files in case my game becomes erratic.

I would like to change the start bias values so that I can spawn next to the ocean, and next to flood plains so that I can construct polders and a large navy. xD

  • Are you sure you have the correct path for G&K? I think it's "Expansion" and not "DLC_02" - although they are not particularly consistent in their directory naming, and I'm away from steam at the moment to check. – agent86 Jan 17 '13 at 16:47
  • I already checked that dir but I only find Polynesia, Denmark, Babylon and Mongolia. – GoofyBall Jan 17 '13 at 16:49
2

The folder should be:

<steam installation folder>\steamapps\common\Sid Meier's Civilization V\Assets\DLC\Expansion\Gameplay\XML\Civilizations\

And the particular file you're looking for is CIV5Civilizations_Expansion.xml. The dutch are actually already there:

<Civilization_Start_Region_Priority>
    <Row>
        <CivilizationType>CIVILIZATION_CELTS</CivilizationType>
        <RegionType>REGION_FOREST</RegionType>
    </Row>
    <Row>
        <CivilizationType>CIVILIZATION_NETHERLANDS</CivilizationType>
        <RegionType>REGION_GRASS</RegionType>
    </Row>
</Civilization_Start_Region_Priority>

But remember that to enable them to start next to the ocean you want to add them under the Civilization_Start_Along_Ocean table, not under Civilization_Start_Region_Priority. I'm pretty sure you can't actually specify flood plains, though, only things such as grasslands / hills / mountains etc..

  • This sounds promising. So the Netherlands only gets bloody grass?! However, I am sure if you add a parameter for REGION_DESERT (is this correct?) and with the ocean start bias you will get flood plains. Seldom are civs placed in the desert without floodplains. Great answer! I will test it as soon as I have time. – GoofyBall Jan 19 '13 at 12:13

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.