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With most other classes I can quickly switch between weapons easily with the scroll-wheel (with the option to Auto-switch instead of menu-switch turned on), and this is quite helpful.

However, when I'm bringing up the Spy's Disguise menu (or the engineer's build/demolish menus) I'll press the keybind to bring up the menu, as I then need to press another key to select the disguise/building.

However, I can also scroll on the wheel into these menus, which is never what I intended to do. I always just want to switch from the wrench to, say the pistol or the shotgun, or the sapper to the knife.

So, is there any way to disable those menus from appearing when scrolling?

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I don't know of a way to do this. However, I have an alternate control scheme which you might find worth trying.

I don't find single-stepping a scroll wheel a reliable input method, so I have rebound my wheel to function simply as switching buttons:

bind "MWHEELUP" "slot3"
bind "MWHEELDOWN" "slot1"
bind "MOUSE4" "slot2"
bind "MOUSE5" "slot4"

I've also bound Q to be an 'absolute' switch key rather than the default last-weapon function:

bind "q" "slot10; slot3"

The slot10 causes it to continue to function as the cancel key for spy/engineer menus. If you don't have a fourth mouse button (as I do) and don't want to use wheel-press as a switch key (as I don't), then you could bind Q to the slot that wheel up/down aren't bound to.

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  • Stealing my old answers, huh? I see how it is. :]
    – Steve V.
    Commented Jan 26, 2013 at 3:31
  • 1
    @SteveV. Well, according to my answer there, I invented it independently...
    – Kevin Reid
    Commented Jan 26, 2013 at 4:47
  • Just had a go with these alternate controls. Not bad, although will take a bit of getting used to. thanks +1
    – Robotnik
    Commented Jan 27, 2013 at 0:06

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