Which parts of the game in Civ5 do (also) scale with map size? (As opposed to difficulty or game pace)

  • Necessary production?
  • Culture Border expansion?
  • Required scientific output?
  • City growth rate?
  • Unit mechanics?
  • ... ?
  • (I am less interested in the score scaling that is mentioned in the manual.)

The only definite answer I have off the top of my head is: number of opponents :-)


Aspects that scale with map size

  • Technology costs
    • 100% at duel, tiny and small
    • 110% at standard
    • 120% at large
  • Score scaling details in this answer from me

Aspects that don't scale with map size

  • Production costs
  • Social policy costs
  • Border expansion culture costs
  • city growth
  • You may as well name that 2nd list "Aspects that scale with game speed". Between the two, I think you've addressed every scaling aspect of Civ. – Raven Dreamer Nov 5 '10 at 20:06

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.