So i have 2 Screens. one smaller and one larger. i made the smaller one my "primary" screen and started LOL. then i took the patcher to the larger screen. after pressing play, the PVP.NET-Client was rendered to my Main Screen (the smaller, "primary") again. Again i moved him to the larger screen. when the game started, the Client was rendered to the smaller screen with the resolution of the bigger screen(!). someone has an idea on how to avoid this?