I have the final gun (I think... red one) and a message at the exit to tie up loose ends. Is there a way, without spoiling everything or checking off a FAQ list, to determine which rooms remain unsolved or undiscovered?
-
I know there was one back in beta, which also let you jump to different completed rooms... I haven't played the full release yet, but there may still be an artifact of that somewhere.– Shotgun NinjaCommented Feb 27, 2013 at 16:37
-
5Though this question isn't strictly a duplicate, the answer does answer your question: gaming.stackexchange.com/a/103773/13194– TacroyCommented Feb 27, 2013 at 16:58
-
1@Tacroy The problem with this answer is that it spoils the discovery of the map.– WokCommented Feb 27, 2013 at 18:14
Add a comment
|
1 Answer
An unfinished room appears on the map as a large square from which an unfinished path starts. Warning: an arrow does not indicate an unfinished path but a jump.