I get this error fairly often, usually in less than 10 minutes of gameplay:
UT2004 Build UT2004_Build_[2005-11-23_16.22]
OS: Windows NT 6.2 (Build: 9200)
CPU: AuthenticAMD Unknown processor @ 3601 MHz with 4095MB RAM
Video: NVIDIA GeForce GTX 670 (1407)
CreateTexture failed(8007000E).
History: FD3DTexture::Cache <- FD3DRenderInterface::CacheTexture <- FD3DRenderInterface::HandleCombinedMaterial <- FD3DRenderInterface::SetSimpleMaterial <- FD3DRenderInterface::SetMaterial <- USkeletalMeshInstance::Render <- FDynamicActor::Render <- RenderLevel <- ONS-Dawn-t32-Beta3.myLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Dawn <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
Appears to be some kind of memory issue? My computer is way beyond the system requirements of UT2004. The game has dozens of graphics settings, so I don't know where to start. Is this error message associated with a specific setting?
One thing that stands out is 4095MB RAM -- I actually have 8 GB.