I fenced in 16 sheep on my map, and know there are no more animals spawning. I killed oned to see if that would do anything (a while ago), but that hasn't done anything. I've looked all over the map and havn't seen any animals spawn, so should I just kill the rest of my sheep and see if that does anything?


As of Minecraft Version 1.3.2, The spawning algorithms have changed so that animals (passive mobs) are generated once per chunk, and do not despawn. Angered wolves and ocelots are the exception, as by definition they are not passive. Also, squids retain the previous 'spawn anywhere' code.

See the answer here: How does animal spawning work?

If you want more animals, you will need to breed them, or search further from your base in newly generated chunks to find more.

You can breed animals by feeding two of them food. They will then 'kiss' for a little bit, and a baby animal will be created. (which will eventually grow up). The food you need to feed them is as follows:

  • Sheep: wheat
  • Cows: wheat
  • Pigs: carrots
  • Chickens: seeds (wheat, pumpkin, melon, or nether wart)

Note this is also the food that (when held) will make the animal follow you around.

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    Chickens eat Netherwart?! Are you sure? (Note that there are no Netherwart seeds.) – SevenSidedDie Apr 17 '13 at 3:27
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    @SevenSidedDie - According to the upvoted and accepted answer on the breeding question I provided above, apparently so. I will try it out when I get home, and if not, I'll update the answers (this one and the other one) – Robotnik Apr 17 '13 at 3:47
  • AFAIK, animal do spawn, only that they do so 400 times less often than hostile mobs (once per 20 seconds instead of 20 times per second). Maps like Skyblock explicitly require you to build a grass area, step 24 meters away and wait there for ages to get animals. – Orc JMR Apr 17 '13 at 4:15
  • @Orc Not only that, but it also checks to see how many animals there already are and doesn't even bother spawning unless it's below the limit. – SevenSidedDie Apr 17 '13 at 4:32
  • @SevenSidedDie Oh right, and the limit for passive mobs (that includes at least chickens, pigs, sheep and cows combined) is a mere 11. – Orc JMR Apr 17 '13 at 11:25

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