When you complete a game, there are a variety of experience bonuses that accumulate into a multiplier and increase the amount of experience you get in a variety of areas of both game development and individual experience levels for your employees.

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Such bonuses include;

  • New Topic
  • New Combo
  • Good Management

What are these different experience bonuses, how many different bonuses are available and how do you trigger them?


I guarantee that this is not an exhaustive list, but it's a start. Feel free to edit if you find any more bonuses to add.

New Topic - Create a game using a topic you haven't used previously

New Combo - Create a game using a topic/ genre combo you haven't used previously

Great Combo - Create a game with a topic/ genre combo that is "great" (common sense combinations like Fantasy/RPG)

Trend Match - Create a game that matches the random "market trend" event. These suggest you to develop a game that meets a certain criterion (genre, topic, audience, etc.)

Good Management - When you are developing a medium or large project (by yourself or with the help of a publisher), you have to assign employees to different parts of the game (engine, AI, graphics, etc). If you don't push any employees beyond 100% effort, you will earn this bonus.

  • Regarding "Good Management" - I have had instances where I've pushed employees up to 110% and still got this bonus so there may be a bit of leeway – kalina May 1 '13 at 11:04

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