It seems I've spoiled my fans with AAA titles and whenever I release something that didn't take 15 millions to make they start throwing rotten fruit at me. AAA games are nice and all, but they are so big it takes a lot of time to get to the fun part of the game - fiddling with sliders to create the perfect game. Can I ween my fans off blockbuster games?


Your games are measured next to your previous average. If you release large amounts of AAA games, your average will reflect that since they have a very high weight compared to small games. As such the answer is yes, but you would have to spam a lot small games, 5 or 6 for every decent AAA, more for your successful ones

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