It seems I've spoiled my fans with AAA titles and whenever I release something that didn't take 15 millions to make they start throwing rotten fruit at me. AAA games are nice and all, but they are so big it takes a lot of time to get to the fun part of the game - fiddling with sliders to create the perfect game. Can I ween my fans off blockbuster games?

1 Answer 1


Your games are measured next to your previous average. If you release large amounts of AAA games, your average will reflect that since they have a very high weight compared to small games. As such the answer is yes, but you would have to spam a lot small games, 5 or 6 for every decent AAA, more for your successful ones

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .