I would like to play skirmish and co-op games with a friend against multiple AI players. Disabling SW will allow us to war against more AI using conventional weapons.

I would like to disable all players from having or using super weapons.

I have tried a few solutions that included

  • Dropping a custom NOSW commandset.ini in the data/ini
  • Moving and extracting INIZH.big and dropping the files in the data/ini folder and overwriting the a custom NOSW commandset.ini

It seems to be that the Origin version of Command And Conquer Generals Zero Hour cannot be modified to remove super weapons.

Everytime I tried a mod here or here or here; the game crashes with a generic message such as check your hardware requirements. Removing the mod make the game work correctly.

The most I can configure is "Limit SW" which allows each player one SW.
The path to starting a game is Multiplayer/Online/Custom Game.
There is no other options besides the aforementioned that allows me to configure the game except how many are playing, who they are (USA/CHINA/PLA) and which map.

  • Isn't there an option when starting skirmish, where you can define the highest tech-lvl you can build? I don't know, I haven't played Generals in years. Though I faintly remember C&C: Red Alert featuring such an option. Setting the tech-lvl to the second-to-highest would disable Superweapons in that case. – Nolonar May 21 '13 at 22:42
  • no other options :( I have updated my question. – Valamas May 21 '13 at 22:46
  • I see, tough luck :( – Nolonar May 21 '13 at 22:51

I dont think theres such an option. But you can workaround that maybe: be faster in building sws and use them just to destroy the ais sw ^^ did it that way always

  • This workaround is working for us. We build 2 SW each. – Valamas May 24 '13 at 0:13
  • Glad to hear ^^ – Eveli May 24 '13 at 6:22
  • But remember... for glas sw you need three of yours ^^ – Eveli May 24 '13 at 6:47
  • @ekonion Or just use your Command center Strike Bombers + 1 SW. That won't destroy a GLA SW completely but it'll buy you enough time to repower your SW and Strike Bombers to do it over again indefinitely. – James Dec 6 '18 at 14:51

A suggestion: raise the price of the SW to an unreachable point. This can be done with Generals, I doubt it'll work with ZH. I used to fiddle with the prices using notepad++, but then you need to transfer the same file to all workstations.

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