For as little as it ashames me to admit it, I've actually played 96 levels of this fun little Bejeweled clone wrapped around in its freemium economy bullshit. The reviews mentioned that level 65 would've been really hard, and it was, but nothing dumb luck eventually couldn't solve; the goal was clear and it was obvious to understand how to reach it. Achieving it was the challenge.
That's not so true for level 97.
The 95-110 level pack, "Salty Canyon", introduces the time bomb. Basically it's candies that explode if not cleared in a number of turns. When a candy explodes the game ends immediately. Now, level 97 has a really small bomb-shaped field where bombs drop as you destroy them; you only have 25 moves and you must reach 100,000 points. Spoiler alert: that's a whole lot of points. Destroying a bomb is only 3k. A perfect run would destroy two candies every other turn for a total of 72k, with 28k more points to be scored from combinations. That is... really hard to do though.
My best run so far reached 90k by destroying bombs almost every turn while creating rather special candies at an alarming pace; the only thing I didn't do was the "hypercube-hypercube" swap.
What am I missing? How am I supposed to score that much?