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I was wondering if it was possible to besides changing the textures of a game/mod (texturepack) to change the specific sounds as well. So for example changing the wooden trapdoor into a metal textured one and then changing the sound so that it actually sound like a metal door slamming shut.

  • Check out MAtmos - it is a mod, a new sound engine for Minecraft. It has more sound conditions, like having certain blocks around. Most prominent MAtmos sound packs are MSI and Rhapsodia. – Orc JMR Jun 12 '13 at 14:09
  • @OrcJMR MAtmos is cool but it doesn't change the vanilla sounds, just adds more. – SevenSidedDie Jun 12 '13 at 15:55
  • @SevenSidedDie I tried them quite some time ago and may not remember correctly, but I believe at least one those MAtmos expansions did replace animal and monster sounds completely. – Orc JMR Jun 12 '13 at 16:00
  • @OrcJMR Likely that expansion just replaced the default sounds directly. MAtmos doesn't have any built-in support for doing that that I know of. – SevenSidedDie Jun 12 '13 at 16:27
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In the .minecraft\resources\ you will find a folder with newsounds you can make a backup of this and overwrite the .ogg files. You could use a program like audacity to edit or convert sounds to .ogg.

Once you overwrite some of these sound files in the minecraft folder you need to put this folder to read only. Otherwise MC will download the originals and overwrite them again. R-Mouse on the folder and select properties. All the way down you can select "read only". Or you could do this for every sound file separately.

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    As a side note, sounds are being rolled in with textures to form "resource packs" in the upcoming release. – MBraedley Jun 12 '13 at 11:05

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