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I tend to go through generations very quickly, and it's already built up to the point where counting manually isn't really feasible any more. Is there anywhere that there's a count of how many generations I've gone through?

3
  • Sorry, I thought I knew but I don't. I'm surprised the game doesn't show the information on the current character's card (pause, X if using a 360 controller) though. My current character's card says "1/6" in the bottom right; I wonder if there is a way to turn the page so to speak?
    – peacedog
    Commented Jun 28, 2013 at 10:51
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    @peacedog The "1/6" in the bottom right of the card is your "power/toughness", in the style of Magic the Gathering. What that means is that your character deals relatively little damage but is extremely durable. Commented Jun 28, 2013 at 11:51
  • awesome, I wasn't aware of that.
    – peacedog
    Commented Jun 28, 2013 at 12:43

2 Answers 2

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The only way that you can get a quick count of how many times you died(or generations) is to beat the game. It will give you a "total children" and "total time". Example:

Total Children: XXXX Total Time: XX:XX

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There is an easy way to get a good estimate. The age of each character is a uniformly random number between 18-30 inclusive (learned by viewing the source-code, it's in RogueCastle.LineageObj.LineageObj()), meaning the average age is 24.

The first character starts in the year 700. Thus, if you take the year your last character died (which you can see in the character-selection screen), subtract 700, and divide by 24, you will get the approximate number of generations you've gone through so far.

My lineage
(My last character died in 3393. (3393-700)/24 ≈ 112, so I've had approximately 112 generations. The actual number, obtained by counting, is 111)

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