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When i was playing Paladin i found out by accident that if you press down and then button for special ability you will turn into a statue that wont take any damage from enemies. Now that wasn't mentioned in the upgrade description for this class, nor did i see it mentioned anywhere else in the game.

Do any other classes have this kind of "hidden" abilities?

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  • This is something separate from the Paladin's regular damage prevention? – Niro Jun 30 '13 at 21:36
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    @Fluttershy Well Paladin's regular damage prevention is to put his shield up and block all incoming damage for 25 MP per hit, right? If you press down+A then he literally turns into a statue that can't be damaged but it keeps draining mana as long as you're in statue form. – MaxBedlam Jun 30 '13 at 21:40
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    Haven't played this game yet, but is this possibly just a Mario reference that's a one-of? – Shinrai Jul 4 '13 at 2:14
  • @Shinrai Sounds more like a Kirby reference to me – BlueRaja - Danny Pflughoeft Jul 23 '13 at 16:31
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    @Shinrai: I was thinking Down+B as Kirby in Smash Bros. (or just B in Kirby games). It turns out you were right though; the source-code internally refers to this ability as 'tanooki'. – BlueRaja - Danny Pflughoeft Jul 24 '13 at 7:34
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I looked through the code hoping to find any more special abilities, but didn't see any.

All the code for handling input, including special abilities, is in RogueCastle.PlayerObj.InputControls(). It's rather large, but the part that controls the special abilities is short and straightforward. Pressing 'block' while holding 'down' as the Paladin calls RogueCastle.PlayerObj.ActivateTanooki() (or, if you're already a tanooki, RogueCastle.PlayerObj.DeactivateTanooki()); however, there is nothing unexpected for any of the other classes.

I looked through the rest of InputControls() to see if I could find anything out of the ordinary, but everything was normal. That of course doesn't mean there aren't any other secrets in the game, but it's a pretty strong indication that there are no other secret special abilities.


As a bonus, here are all the possible states the player can be in:

public const int STATE_IDLE = 0;
public const int STATE_WALKING = 1;
public const int STATE_JUMPING = 2;
public const int STATE_HURT = 3;
public const int STATE_DASHING = 4;
public const int STATE_LEVELUP = 5;
public const int STATE_BLOCKING = 6;
public const int STATE_FLYING = 7;
public const int STATE_TANOOKI = 8;
public const int STATE_DRAGON = 9;
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Paladin is the only class with a hidden ability at this time.

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