This has been bugging me for a while. When I attack an enemy, and I get a dual support bonus (by standing adjacent to an ally, being paired up, etc, it doesn't seem to show up on the precombat damage calculations. That is to say, if I attack an enemy while standing adjacent to an ally, I may have a 70% hit chance, but when I attack the same enemy standing elsewhere, it still says 70%.
As such, I would be lead to believe that the hit and dodge chances are not included in the precombat screen. However, I was recently playing under this assumption and attacked an enemy with an 88% chance of hit, with no support ranks between me and my paired partner. To my surprise, I missed. If the hit bonus is not already included, then I should have a 98% hit chance. In another battle, under the same assumption, I allowed an enemy to attack me with a 20% chance to hit outside of forest. I first moved into a forest (+10 avoid?), and with Rank A support (hit+10, avo+10, crit+10, dodge+10), was still hit. If, as in my assumption, the avoid chance is not already included, then this enemy should have had a 0% hit chance on me when standing in forest.
The other part of this question, I suppose, is if I'm even calculating hit chances correctly. Does gaining +10 hit/avoid directly add/subtract from hit chance? If not, what is the formula for calculating hit chance?