24

Sometimes, to make boarding a ship easier, I'll send off a volley or two of burst lasers to knock out the medical bay or injure the crew before I teleport over to fight them.

When I do this, of course, it causes several points of damage to the enemy ship's hull.

Does it make any difference in the amount of scrap I receive at the end of the fight whether I weaken the enemy ship in this way, or capture it by teleport without firing a shot?

(My impression is that it doesn't, but I'm looking for something more solid than a hunch.)

9

According to this wiki page (and to this Arqade page, where a rather similar question is answered), the default reward system does not take the "health" of the enemy ship into account when the ship survives. It is only a matter of probability between the possible rewards triggered by the "killing the crew" victory.

1

According to the Developer, it does not.

Update: It was a comment made by the Developer on the now-defunct Penny Arcade Report website back in the day. Apologies for not linking to the source originally.

  • 11
    Hi! Do you have any sort of link or source as to where you got this information that you can edit into your post? – CloudyMusic Jul 10 '13 at 22:11
  • @JeffreyLin it answers the question very well, it's only a matter of no sources. – Joe the Person Dec 4 '13 at 0:04

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.