In Rogue Legacy there are these bouncing balls of dooooom that are fairly familiar form all video games in ages past. I have seen them die by hitting walls to many times but this is mostly just the ones that are moving vertically. They do show up as enemies when you have the good memory trait, but is there a way to actually kill them??? Is just watch them bounce the only way?
After some testing, it seems that the spiketors die if they have two consecutive bounces in a short amount of space travelled in the interval between them.
This would prevent situations where a spiketor is bouncing in a narrow pathway, preventing passage as the character model isn't small enough to fit through the space in the passageway that the spiketor isn't touching.