So I'm building up my empire nicely. I'm King of Wales and Scotland, soon to be King of Ireland, and then slowly move into England – and become Emporer of Britannia. I've done it before (though started off as a Count of Ireland) until I owned 30% of France too, 30% of Hispannia, 25% of the HRE and a bit of Italy. I was happy.

Now I'm doing it again with what I've learned and trying to do better, but Invade Norway once I've made my Empire. However, I've got a Planned Invasion against me. My max army is 10k. They've got 18k. I've got a bunch of alliances but they're through siblings so no one will come help.

I've got 4 daughters and 1 son, but none are age of maturity yet.

Basically, I'm looking for a way not to lose Scotland to what is a mammoth of a Nation of Norway. What do you recommend?

  • 1
    What's your treasury like? With some mercenaries you can park a big stack in defensive terrain and wait for them to get bored of sieging and attack your army—you'll have terrain advantage, perhaps enough to defeat them in one battle. Basically the same as the England vs Normans 1066 start. Commented Jul 22, 2013 at 23:51
  • I've got a few hundred, but not enough to beat them. I am thinking one of two things: Swear Fealty (Don't think I can do as I'm already a King.) Or just accept it, and hope they can't hold the vassals and plan my revenge. Commented Jul 23, 2013 at 23:28
  • Mercenaries are too expensive then... Commented Jul 24, 2013 at 0:42
  • Many of the Counts in the surrounding areas decided to help out but too little too late. :) Commented Jul 24, 2013 at 2:34

2 Answers 2


There is no guarantee of success. But here are a few things you can do to maximize your chances:

  • Put your marshal to increase your levy (the middle button). This will not only increase the amount of levy you get but also improve the rate at which losses are replenished. Choose the county with the most levies if invasion is imminent or in the county with the most depleted levies if you have 6+ months.
  • Choose your battles. Never fight a battle you can't win. If they are after Scotland they will want to occupy some land there. Lucky for you, Scotland is full of mountains. Find generals with rough terrain modifiers and high martial skill and try to get yourself in a situation where you can defend in mountainous terrain (see also below for tips on how you might achieve this). This might not always be possible but if you can arrange yourself to be a defender, it can drastically improve your kill ratio.
  • If you have a bit of money, hire some mercenaries. Don't forget you can ask the Pope for money and borrow 300 gold from Jewish moneylenders (best in that order, as borrowing reduces church opinion). There are usually some smaller mercenary bands that hire for ~150G with ~25-50G/month. These still typically have 4-5k troops, which is often enough to tip the scales. Your goal should be to hire them just long enough for them to get near to 100% morale and get into a battle; if you win a few battles, you'll deplete the enemy army enough to be able to dismiss the mercenaries and maintain a troop advantage.
    • For this reason, mercenary armies serve as the perfect bait – if the enemy won't engage in an even battle, leave a small army by themselves in a defensive county, wait for the enemy to engage and drop your main force in by from a nearby county. Make sure the travel distance between your two armies is small, or you risk losing the battle before you can reinforce.
  • Use ships. Ships move really fast compared to armies, especially if the armies have to move through mountainous terrain. When you see an AI trying to get to a province by foot you can therefore arrange to pretty much always have your soldiers waiting for them in a nice mountainous province. At the very least it will deter them from progressing. Also, boarding a ship is generally faster than fleeing over land, which can help with never losing a battle.
  • With ships you can also try to catch the enemy before they group armies into bigger stacks. Sail around your coast and place all your troops in the same sea province into ships, this way you can group before they do. Then deliver the troops to their unsuspecting small armies.
  • Be aware of the morale penalty from landing from a ship: armies restart at 50% morale when going from sea to land. There is also an offense value penalty when going from a ship straight into a battle. These can combine to turn a battle into a defender's victory if the attackers don't outnumber by roughly 2:1.
  • In combination with deterring your enemy from progressing, it is very nice if you can keep them stuck in a province with low supply level. Just wait for their numbers to drop and then jump them with your troops which are nicely loaded on ships and can get in almost at will.
  • If you're fighting a defensive battle, see if you can draw it out through a winter. This can drastically lower the supply levels in a county and force the enemy into taking attrition losses, abandoning sieges and generally drawing out the war, which will gradually grant warscore to the defender if you keep from losing too many sieges.
  • Finally, if all else fails, note that AI is very fond of assaulting. This will deplete his troops and hopefully allow you to defeat his army. Once the army is defeated go in and retake the provinces.

Like I said, none of this is guaranteed to work. The AI might perform better than usual and not allow you to take advantage of various game mechanics I mentioned above, or the terrain and troop placement might not allow you to do so. But hopefully it can increase your chances.


Unfortunately, Assasinating the invading King did not cancel the battle.

I put my Spymaster in my home county and then assassinated my wife and remarried for a stronger alliance which are proceeding to help me out. :)

  • Diabolical! Did your new ally rescue your land?
    – Dacio
    Commented Aug 11, 2015 at 22:02

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