In Shadowrun Returns, what determines how far a character can move for each AP in combat?

I noticed my tanky Troll can't move as far as some of the human allies I met early in the game.

  • Haven't played the game, but it would be logical that it's determined by the agility of the character, or some other similar stat. – Petr Abdulin Jul 26 '13 at 9:04
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    I think it may have something to do with the Quickness Stat but I'm not sure – ScouseChris Jul 26 '13 at 9:26

Quickness affects your chance to hit with Ranged Attacks and to Dodge. I haven't played a Troll, but I think base move speed for every characters is the same. There are a few ways you can increase move speed for your character:

  • Equip clothes that give + to move speed (Stealth Suit, Ninja Outfit,etc give +1; Street Brawler gives +2)
  • There is at least one Cyber Implant that gives + to move speed (Wired Reflex)
  • Racoon Totem spell gives +2 to movement for all allies within range.
  • If your character focuses on Chi Casting, the Stride spell gives +4 to move
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    If playing Dragonfall, don't forget the drugs, chummer! Like Jazz and Flash and, uh.. what's that other one, starts with a D I think.. buy as much as you can in the first bar, it's hard to come by, but oh so awesome. – nothingisnecessary Sep 11 '14 at 20:07
  • Aaah Shadowrun, the only place were taking drugs makes you more effective. – Suman Roy Mar 31 '17 at 6:14

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