Occasionally city-states will request that you build a road to connect them to your trade network, giving influence when you do. Is there any advantage to building a road to a city-state before they request it?
2 Answers
No. You can't form trade routes with city states, (at least with vanilla/G&K), so there isn't much a of a point to paying the cost of a road for nothing. Unless you want to set up a route for invasion... ;)
See Affine's comment if you're wondering about BNW
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9Even in BNW, there's no point. Caravans don't need roads in order to setup trade routes.– AffineJul 31, 2013 at 0:59
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Thanks for the clarification. I haven't played BNW, and was going off something posted on a wiki. Jul 31, 2013 at 16:29
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Well, there is one reason I can think of; as soon as the city-state requests a road, you'll have one (almost) instantly, though its not really a good reason...– NolonarJul 31, 2013 at 19:39
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1@Affine - Don't roads allow your caravans to travel further, possibly opening up that city state for trade if it was too far without the road? Aug 2, 2013 at 1:42
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2Yeah, roads do extend your Caravan range, but you don't need it running all the way to the target. Still not a particularly good reason to build a road to a city-state - I've never seen a city state give more than 10g, and that's how much it will cost you in upkeep on that road.– AffineAug 3, 2013 at 14:55
If you are friends/ally of that particular city-state, then, from my experience, you get some bonuses related to that city-state's type. Example - Building a road to a cultural city-state will grant more culture per turn.
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3@rsegal Presumably because this is not the least bit true, the amount of culture you get per turn only increases when you advance to another technological era, a road to the city state definitely does not increase the bonuses received from that city state in vanilla or G&K. Jul 30, 2013 at 22:22
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