My first instinct in games like Shadowrun is generally to jump at a Charisma-based spellcasting class when I see one. And the Shaman meant that I saw one. So I rolled a Shaman. Unfortunately, after a few hours of gameplay, I've become frustrated at what seem to be a lack of offensive options from Shamanic magic. All I've been able to get from my Charisma skils are some buffs and debuffs (Haste is awesome, Slow is okay, Eagle totem rules), and a rather underwhelming wall spell.
I've had to invest a fair number of points into Quickness/Shotguns in order to feel like I'm holding my own in Combat, outside of buffing the NPC companion I've got with me every two or three rounds. Do I just need to stick with it a bit longer to get a hold of some offensive options from Shamanic magic? Or am I stuck investing in either Mage spells or a Weapon if I want to be able to do something in combat besides buffing an NPC?