Bag loot items are things like stacks of cash, gold bricks, or jewellery which you have to haul to a dropoff location in order to be rewarded for. What are the different types of these items and how much are they each worth? Does difficulty or type of mission affect their value?


From some old patch notes:

We now display mission bags value on PAYDAY for both mandatory and additional bags in TAB stats screen during gameplay.

The types are

  • Cash
  • Meth
  • Weapons
  • Gold
  • Jewelry
  • Coke
  • Painting

There is a scaling based on difficulty and the multipliers are

  • 1x for Normal,
  • 3.5x for Hard,
  • 6.25x for Very Hard and
  • 9x for Overkill.
  • Death Wish to be added.

These also affect contract pay with same multipliers.

Update 12 introduced a new mechanic where additional bags are more valuable than mandatory bags (minimum bags to complete objective).

  • Rewards tested in Firestarter (weapons, cash), Rats (Cash, meth) and Bank Heist: Gold (gold) – 3ventic Aug 31 '13 at 14:25
  • 2
    Note that coke, gold, & cash can also be found in firestarter in the evidence room of the FBI building (day 2). – Oblivious Sage Aug 31 '13 at 15:05
  • @ObliviousSage Haven't tested those (yet) – 3ventic Aug 31 '13 at 15:07
  • I have noticed that you get more money for additional bags than you do for mandatory bags (the first 4 bags on Watchdogs are to the order of $9,000, subsequent bags are to the order of $81,000). I think this may also be the case for Jewelry Store and Diamond Store, but I'm not certain. – Unionhawk Sep 30 '13 at 16:29
  • @Unionhawk Feel free to add to the answer, it's community wiki because it's just too much to handle by myself, and there's no point in having an answer for each few values/bags. – 3ventic Sep 30 '13 at 16:31

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