I created several custom game engines but I forgot their features. Is there a way to look their features or not?


I don't know of any direct way. Though if you want to find out after the fact, I propose to develop a small game, all parts you added to your old engine will be available for you to select as feature. Of course for that you have to actively create a game, but you can write the available features down at this time and have the knowledge available for next time.

In addition:

  • Always put meaningful names there to identify different Engines.
  • Also: If you select: Create new Custom Engine, You see the items you selected previously (of course this only works for Engine you created last time).
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  • 1
    explanation why -1? So I can modify where needed? – StampedeXV Sep 30 '13 at 11:59
  • I didn't downvote but I have to admit you're not answering the question. I'd suggest making it clear you don't think there's a clear way to see previous engines' features except in cases 2 and 3 you give. I still find point 1 unhelpful in the context though. – leokhorn Oct 2 '13 at 14:27
  • I personally find point 1 the best. Because I can create a game (small game would suffice) and write down what is in any engine (no matter how old). Then I would know next time. 3 is only of limited use because you can find out only for last engine. – StampedeXV Oct 2 '13 at 15:31
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    If you look at the question: I forgot their features and Is there a way to look their features or not? implies looking for them after creating the game, in a case where you did not note them down. Thus, saying "you should note them down first" is not a direct answer. Sometimes indirect answers are OK, sometimes they're not. Just saying it may be the reason for the downvote. – leokhorn Oct 2 '13 at 16:01
  • +1 for correct answer. If you want to know what's in the engine, you either wrote it down or you make a new game with it. – Amy B Dec 31 '13 at 15:43

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