I have bought games outside of Steam, for example Fable 3, but I want to install some mods for it from the Steam Workshop. I would prefer to use Steam Workshop to install mods, as I don't trust my abilities to install them manually. Plus it's a lot easier to manage from the Steam Workshop.

What I tried so far:

  • I have installed and logged into Steam,
  • Added Fable as a 'Non-Steam-game'
  • Opened up workshop and subscribed to a mod,
  • then opened the game.

But nothing happened, i.e, No mod was installed when I ran the game.

Obviously Steam isn't picking up the copy of Fable 3 from the 'Non-steam-game' shortcut. How do I tell Steam that I own a copy of Fable 3? Do I need to enter the game's product key into Steam to enable it installing the mods for me?

closed as unclear what you're asking by Xenox, TZHX, Frank, SevenSidedDie, Billy Mailman Sep 17 '13 at 0:05

Please clarify your specific problem or add additional details to highlight exactly what you need. As it's currently written, it’s hard to tell exactly what you're asking. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.

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    Fable 3 doesn't have Steam Workshop... So your question doesn't make sense. – TZHX Sep 16 '13 at 10:31
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    Can you please clarify what exactly it is you're trying to do? Is your example actually what you're trying? – Frank Sep 16 '13 at 14:02
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    Hi, and Welcome to Arqade! I think I've managed to clear up your question (please edit it if not!), but I have to agree with TZHX, Fable 3 doesn't have a Steam Workshop entry :(. Is this the actual game you are trying to add, or is it a different game? – Robotnik Sep 16 '13 at 14:19
  • (It would seem that this question is actually about piracy...) – TZHX Sep 16 '13 at 16:41
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    @TZHX Hmm, I don't think there is such a game. That's a point in this particular case. Then it should probably be voted closed as unclear, because it's impossible to rewrite it in a sensible matter, or as off-topic-piracy because editing it to be sensible must re-add the piracy aspect. – SevenSidedDie Sep 16 '13 at 18:28

No. Steam doesn't know anything about the folder structure of non-Steam games, so Steam doesn't know how to install mods for them. Even though Steam sells the same game, it will never recognise that a non-Steam game you add is the same game.

If you want to have Workshop install Skyrim *cough* "Fable 3" mods for you, you'll have to actually get the Steam version of the game, either by buying it, receiving it as a gift, or redeeming a Steam Key.

  • In some cases you can contact the creator of the game with your proof of purchase, and they will provide you with a Steam Key – Robotnik Sep 16 '13 at 23:01
  • @Robotnik Does that edit cover all the possibilities now? – SevenSidedDie Sep 16 '13 at 23:35
  • AFAIK, yes thank you. It was more the point that someone doesn't necessarily need to purchase the game twice, which is useful info. – Robotnik Sep 17 '13 at 0:00
  • Its entirely possible most of these modifications for Fable 3 are published by the authors in other ways. Steamworks is something recently done and is simply a mechanic for Steam to handle the modifications instead of downloading them and maintaining them by hand. There is also then an added level of validation the files are not malicious. – Ramhound Sep 17 '13 at 14:36
  • @Ramhound Yeah, the OP knows Skyrim mods can be downloaded and installed by hand. They just don't want to. – SevenSidedDie Sep 17 '13 at 14:46

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