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It is said in the description of Doom that "Unlike other silences, Doom prevents the target from using items and disables some passive abilities."

I know it disables feast from lifestealer however I have no idea what else does Doom silence.

What is the list (as exhaustive as possible) of passive abilities silenced by Doom whether it comes from a skill or an item.

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According to http://dota2.gamepedia.com/Doom the important disabled passives to know are the following:

  • Critical Strike
  • Evasion
  • Non-aura based lifesteal (such as feast from Lifestealer)
  • Bash (not Spirit Breakers greater bash)

A full list of skills and items that are disabled is available on the playdota forum, this is not an official list however and future patches may change it.

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  • It said on this list that feast work however I thought Feast was silenced
    – WizLiz
    Sep 23, 2013 at 20:18
  • 6.78 patch: "Doom now disables Feast, Backtrack, Dispersion, Juxtapose, Bristleback and Blood Bath"
    – Decency
    Sep 23, 2013 at 20:47
  • @WizLiz bla, though I got there from a page about dota 2 it seems that page is about an older version of dota 1.
    – Elva
    Sep 24, 2013 at 7:58
  • @Decency is there any up to date list ? I can't seem to find any.
    – WizLiz
    Sep 24, 2013 at 8:49
  • Not that I can find, the update history in the gamepedia shows various fixes which can be the start of a list, but I'm not sure that's appropriate for this site
    – Elva
    Sep 25, 2013 at 12:05
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Let's talk about certain specific abilities and their interaction with Doom.

Doom used to be removed by kraken shell and dark pact, but that has changed now. Kraken Shell and Dark pact will not remove Doom.

Skeleton King's reincarnation as well as Aegis will not be negated by Doom.

You can Doom through BKB, or any type of Magic immunity for that matter, however you don't take the dmg from Doom for the duration of the BKB. If you apply Omniknight's repel after Doom, it negates the damage taken for the duration of the repel.

Doom does not disable Abaddon's ultimate borrowed time.

If Kunkka's Tidebringer is ready to splash, then Kunkka gets doomed, he still has that one Tidebringer. After he uses it, Tiderbringer will cooldown, but be silenced until Doom wears off.

Axe still spins with counter helix while doomed.

Templar Assassin's psyblades still work while doomed.

Invoker still retains his gains from which ever orb he has out. ie wex for ms.

Pudge and Silencer can still gain str and int respectively while doomed.

Any doomed target will not take damage when banished from either Disruption or Astral Imprisonment.

(These are the things I can remember off the top of my head. I might have missed some. Doom disables almost every other passive.)

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