I seem to recall it being stated that the 1.2 update includes a number of new, friendly NPCs. What are they, and what are the requirements for each to appear?

2 Answers 2


According to this wiki and this wiki:

Dye Trader will move in when:

  • Any material used to make dye is in the player's inventory, such as the yellow marigold.

Party Girl will move in when:

  • You have at least 8 NPCs (Note: There is a 2% chance for the Party girl to spawn each morning, so it can take a while for her to arrive.)

Steampunker will move in when:

  • The player has killed any Hard Mode boss and there is a suitable house for her.

Painter will move in when:

  • The player has obtained at least 4 NPCs.

Witch Doctor will move in when:

  • The player kills The Queen Bee.

Pirate will move in when:

  • The player fights the pirates by using a treasure map obtained by killing hard-mode sea monsters.

Cyborg will move in when:

  • The player kills Plantera.

Truffle will move in when:

  • The player has a house with Mushroom Furniture (Mushroom Workbench/Mushroom Doors/Mushroom Chair) in a surface Mushroom Biome.

Note: Just like with any NPC, the player must have an empty and valid house available.

  • I'm gonna assume 'you like to party' has something to do with multiplayer. Or explosives.
    – Reafexus
    Oct 2, 2013 at 3:07
  • Also: Pirate, Witch Doctor, Cyborg, and Truffle. Oct 2, 2013 at 3:11
  • @RavenDreamer: Wow, there are a lot. Is there any info on them yet?
    – Jamal
    Oct 2, 2013 at 3:12
  • I thought the painter just required that you find a painting?
    – Reafexus
    Oct 2, 2013 at 16:14
  • @Reafexus: I'm not sure about that. Shortly after I loaded the game following the update, the Painter moved into my house.
    – Jamal
    Oct 2, 2013 at 16:15

New NPC'so in 1.2

  1. Wall of Flesherer
  2. Night Owl
  3. Capricorn Geni
  4. Sawdan
  • These are inaccurate. Are you sure you have the right game? Mar 27, 2016 at 22:18

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