The save directory structure under my OSX and Windows copy of Hotline Miami (from Steam) differs: OSX have a text saves.dat, while Windows have a binary SaveData.sav (though many parts are just text, similar to the other file).

Am I supposed to figure it out with an hex editor, or is there a script to convert them?


First, the problem is not win:osx, but original:updated version

FAQ on Steam:

Can I use my progress from the original version in the updated version?

Yes, if savedata.sav doesn't exist, the original save game is imported. To reimport, remove savedata.sav from the save directory.

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