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2D character in battle stance

She looks like she's from a Capcom fighting game, but the level of detail made me wonder which system. It looks too 2d for anything past the PSX/Saturn/Dreamcast era. Am I right?

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2 Answers 2

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She's Vice, capcomesque version. http://gaming.wikia.com/wiki/Vice

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    The sprite is from a Capcom title. Capcom vs. SNK / Pro / 2
    – Adrian
    Dec 28, 2010 at 22:15
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Adrian is right: It's Vice from King of Fighters (link)

King of Fighters was originally neogeo, though they've actually done a few crossovers with more conventional capcom games. It holds a special place in my heart for being the only fighting game series that I was actually really good at.

One of my fondest arcade memories was walking into an arcade that had just had a brand new KoF v Capcom machine delivered, and completely pwning all these kids who'd never even seen a neogeo. Played 5 games without losing a single round, got a buzz on my (at the time sexy and modern) pager, passed my game to some kid, and walked out a legend.

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  • That's cool. So...is this character sprite from a KoF game, then?
    – Mana
    Dec 28, 2010 at 15:16
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    @Mana Vice is originally from KoF though I can't say whether this particular sprite is. Satanic, while a nice story, this doesn't actually answer the question, so you might consider either making this a comment or at least providing a direct answer inside the text body.
    – Grace Note
    Dec 28, 2010 at 15:19
  • @grace: Adrian answered it perfectly well. I was just following up with more detailed console information. Dec 28, 2010 at 15:26
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    If you want to follow up, use a comment or at least reference the answer you're following up (ideally by link). When doing a followup, context is important to prevent readers from getting lost; there's no guarantee that a reader will see Adrian's answer before yours.
    – Grace Note
    Dec 28, 2010 at 15:31
  • @Grace, that is, unless Adrian's answer gets accepted, pinning it to the top of the answers, which is something @ixtmixilix should do. Dec 28, 2010 at 17:54

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