I want to make a certain citizen take the open doctor job at a clinic, in which I fire her at her current job (farmer), but she always goes to being a teamster/farmer. I checked her education and she qualifies (college) but she wont go become a doctor at the clinic. I actually have two clinics (3/4 slots open). Clinic salary is also > than teamster/farmer salary. I wish there is a way to "drag" citizens to open work slots at certain buildings (think: dragging actors in the game The Movies). Or is there a way of doing this and I just havnt encountered it yet? Also, if there are no ways of doing this, does location of current house of the citizen affect her job choice?
In your case, Sam is spot on - Tropico makes it technically impossible to have a women be a doctor.
In general, there is no way to force your people to take certain jobs. You can only influence their decision.
But just slightly higher salary is far from enough.
- Salary has to be noticably higher
- Work and home should to be close together
- The area should be nice
The job quality indicator can be raised a lot by offering very high salaries. Try to increase by more than just a couple dollars, and work on the other points, and the citizen will certainly go for it after some time.