I am early in my first playthrough of XCOM: Enemy Within, and it seems that one of the limiting / balancing factors in MEC performance is ammunition: The minigun seems to only carry ammo for two shots, and a single use of Collateral Damage exhausts it. What ways are there to improve the number of shots that a MEC can get between reloading?

For example,

  • Does the Ammo Conservation foundry upgrade apply to MECs?
  • Is there something in the MEC skill tree to help with this?
  • Are future MEC weapons more ammunition-efficient than the Minigun?

All MEC weapons have the same amount of available ammo, enough for 2 shots before a reload. Ammo Conservation provides 1 extra shot, and so does the Expanded Storage, which is a MEC trooper skill for the Captain rank, for a total of 4 regular shots or 2 uses of Collateral Damage before a reload.

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.