I'm using an "enduring cry" gem, which is described as:
x Endurance Charges granted per one hundred nearby enemies
There will always be a minimum of 1 if there is an enemy nearby, but I'm not really clear on what is considered 'nearby', and, to behonest, even what is considered to be a hundred.
On several ocasions i've seen it produce 3 (my current character max) charges, but there weren't a 100 enemys around me, that would be a bit busy I guess. Maybe on the map? But it does seem to only work if they are actually nearby (in an empty room it doens't even produce the 1).
So it seems to me that either nearby isn't too close (which seems dubious, as per the empty room check), so maybe "100" is defined different. Total enemy character level maybe (just guessing, don't think so as it would've been easy to describe, wouldn't it?)
So why/on what count does my enduring cry gem produce 3 charges on regular basis?